Storyboard
Shot List
Models in Progress
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Friday, 11/16/01
DONE. Check shotlist for final images.
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Tuesday, 11/13/01
Shots 2,2.5,8,10,12,14,16,20 need to be rendered.
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Thursday, 11/8/01
Shots 13/15 done. Do rest of shots and render!
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Tuesday, 11/6/01
Shots 3/4/5/6/7/8/9/19/11/12/14 animated, do 13/15/16 for Thurs.
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Thursday, 11/1/01
Shot 19/20 almost done, needs details. Do as much of 3-16 as
possible.
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Tuesday, 10/30/01
Shot 17/18 done, added to shot list. Do 19/20 for Thursday.
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Thursday, 10/25/01
Blend shapes, IK done, need to apply to body & animate!
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Tuesday, 10/23/01
Textures 90% done. Character weights need doing.
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Tuesday, 10/9/01
Skeletons, boys room built, models done. Need to attach skins.
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Wednesday, 10/3/01
Boy done except hair. Mother just needs tweaks. Crayon boy
done. Need to do skeletons, textures.
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Tuesday, 10/2/01
Boy model nearly done, same with mother, rooms done, need to
add lived in look. Finish models, and start filling rooms with
stuff.
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Sunday, 9/30/01
Fixed shots and added finger wave, updated animatic
and shot list. Started modeling set, and boy.
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Tuesday, 9/25/01
I worked a while to produce a rough 3d animatic
which is timed to the selected music. I've also made some headway
into modelling the crayon character, defining lines which will
make up his shape.
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Thursday, 9/20/01
I've done some scetches for the boy, mother and
drawing. I've just started modeling the boy, but at the moment
its a ball with a nose and mouth. I've also picked some music
that I may use with the piece.
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Monday, 9/17/01
Added the storyboard with annotations and an animatic.
I came to this story from my first script of the
boy at his grandmothers. I decided I like the idea of a boy
getting in trouble for drawing on the wall. I've also always
liked the ideas of escapism and imagination come to life. I
sort of took the Bugs Bunny idea of drawing a door in the wall,
then passing through. Another idea that I've been kicking around
was a drawing come to life, which presents itself in the end,
as a comfort to the escaping boy.
One of the things I want to concentrate on in
this project is textures. I am double majoring in Illustration,
and lately I've learned different techniques for making interesting
textures. I'd love to apply some of those skills to an animation.
Some initial ideas I have for the look of the
piece are largely based on stop motion works. Too many computer
animations try to make a human realistically, and most of the
time they fall short, and the models end up looking strange.
Instead, I'll aim for making a character that embodies his feelings,
reflecting those in his look.
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